Chaos Chamber

Chaos Chamber is a multiplayer battle-arena game. The environment is interactable and dynamic. This includes dynamic levels that change over time or through destruction of their props. These levels are all unique and can possibly have special effects on the players or environment. Aside from the dynamic levels that the players can interact with, there are different characters who are each unique in their own way.

How to Play:

Xbox controller is highly recommended (controls available in-game)

Keyboard Controls

Player 1:

  • ASWD – directional motion
  • E – Pickup/throw
  • Q – Special
  • Spacebar – Fire
  • Left Shift – melee

Player 2:

  • Arrow Keys – directional motion
  • Right Shift – Pickup/throw
  • Right CTRL – Melee
  • Left Mouse Button – Fire
  • Right Mouse Button – Special


Evan Edwards – Design, Art, Animation, Audio

Allen Huynh – Programming, User Interface

Zhiming Jiang – Programming

Evan Jones – Art, Audio

Max Sweet – Art


Course: MI455 – Release Date: Spring 2016

Project Duration: 5 Weeks





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GameDev at MSU

404 Wilson Road, Room 409

East Lansing, MI 48824