Role: 3D Artist // Major: Media and Information
My name is Jasmine Burks, and I’m a 3D artist from Ypsilanti, Michigan. I originally came to Michigan State because of the forensic chemistry program here. However, I realized sophomore year that I wanted to do something in art and finally found my place as a Media and Information major with a minor in Game Design as well as Graphic Design. My primary focus is in 3D environment and prop art.
I’ve always loved creating art, whether it is painting, drawing, even modeling using clay. My journey to 3D art was a no-brainer, but my journey to game design was much different than most. I didn’t grow up playing a ton of games, mostly a few Mario games for the Nintendo 64 and Nintendo DS. I got more into games during my junior year of high school when I started hanging out with video-game enthusiasts. They introduced me to a variety of games, including the Kingdom Hearts series that really sparked my interest in developing beloved characters into really cool and interactive games. I found the Game Design minor at the end of my sophomore year, and I can honestly say that joining it was the best decision I’ve ever made.
I’m passionate about creating worlds, whether that is in games or animations. My experience in the game development program and working in the Games for Entertainment and Learning Lab have provided me with opportunities to help create games that are visually appealing, and more importantly, fun. After I graduate, I hope to continue developing games and creating virtual worlds.