Evan Jones's Projects

Spell Swipe

May 10th, 2017

The Army of Darkness approaches! Draw runes to cast spells at the incoming skeletons! Hitting multiple enemies at once rewards powerful combos. Blast away enemies with powerful magical spells in this fast paced mobile game! Team: Clark Ruiz – UI Artist Evan Jones – Prop Artist Haosheng Li – 3D Artist Jacob Buckley – Programmer […]

Bunny Skate

December 20th, 2016

How far can you skate? Avoid obstacles and collect carrots in this endless skater! Over 50 unique hats to collect, including powerful legendary hats. How to Play: Tap the screen to start! Move your finger to the left and right to skate, collect carrots and avoid obstacles. Team: Alec Velthoven – 3D Art Clark Ruiz […]

Greedy Goblins

May 4th, 2016

Greedy Goblins is a tower defense game! Not your ordinary tower defense game though. The goal is not only to defeat the waves, but to defeat all of the waves with spending the least amount of gold! The ultimate defender is one who defeats the waves and ends up with the most gold in the […]

Chaos Chamber

March 3rd, 2016

Chaos Chamber is a multiplayer battle-arena game. The environment is interactable and dynamic. This includes dynamic levels that change over time or through destruction of their props. These levels are all unique and can possibly have special effects on the players or environment. Aside from the dynamic levels that the players can interact with, there […]

GameDev at MSU

404 Wilson Road, Room 409

East Lansing, MI 48824

Email: gamedev@msu.edu