Sage Miller's Projects

Spell Swipe

May 10th, 2017

The Army of Darkness approaches! Draw runes to cast spells at the incoming skeletons! Hitting multiple enemies at once rewards powerful combos. Blast away enemies with powerful magical spells in this fast paced mobile game! Team: Clark Ruiz – UI Artist Evan Jones – Prop Artist Haosheng Li – 3D Artist Jacob Buckley – Programmer […]

Bunny Skate

December 20th, 2016

How far can you skate? Avoid obstacles and collect carrots in this endless skater! Over 50 unique hats to collect, including powerful legendary hats. How to Play: Tap the screen to start! Move your finger to the left and right to skate, collect carrots and avoid obstacles. Team: Alec Velthoven – 3D Art Clark Ruiz […]

Trailblazers

May 4th, 2016

Trailblazers is a game inspired by Ultimate Chicken Horse, but with a twist that each player gets a unique asymmetrical course. In multiplayer up to four players create an obstacle course, and then attempt to beat the course they are assigned to in the fastest time. Every game consists of five rounds which each contain two […]

Going Postal

April 19th, 2016

Going Postal is an endless adventure that challenges players to drive a mail truck as far as they can without crashing. Avoid obstacles at all costs by navigating into both traffic lanes and onto the sidewalks. Going Postal won Third Place in the Capital City Games Festival in 2016! How to Play: Left and Right arrow keys […]

Intruder Detected

March 3rd, 2016

Intruder Detected is the story of old recluse, Milton Bradley, and his comedic quest to reclaim his computer from villainous malware, so that he can play his beloved solitaire. Milton is sucked inside his computer, and must pilot a ship through the narrow, virus-plagued layers of his computer’s security system to defeat the menace at […]


GameDev at MSU

404 Wilson Road, Room 409

East Lansing, MI 48824


Email: gamedev@msu.edu


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