William Jeffery's Projects

Plunder Panic

July 22nd, 2017

Ahoy Mateys! Plunder Panic is a swashbuckling, 12-person multiplayer arcade game where two rival crews battle for supremacy on the high seas. Defeat the enemy captain, scuttle their ship, plunder enough booty or end up shark bait in Davy Jones’ Locker! Living By The Pirate Code Each Plunder Panic ship’s crew consists of one to […]

Reach Higher

December 11th, 2015

Help Sparty grab as many cotton tufts and roses as he can before the big game! Jump across platforms, compete for the National Championship highscore and “Reach Higher” in this new holiday action game from the Games for Entertainment and Learning Lab! How to Play: Jump between the platforms! Don’t fall off the bottom of […]


October 26th, 2015

“Isotopolis” is an exploratory game about the process of discovering rare isotopes. In the game, players accelerate particles and assemble new isotopes in the effort to complete the table of nuclides in a process inspired by what goes on a the nanoscopic level within a cyclotron. The game was developed in the Games for Entertainment […]

Space Fun

July 25th, 2015

With primary development of the research stimulus complete for the Train Like an Astronaut project, our development team used the end of the second year to experiment with the concept of creating a more game-like experience and exploring new virtual reality technology. The goal of the experiment was to build a proof-of-concept motivational exercise activity […]

Train Like an Astronaut

May 15th, 2015

Astronauts may have difficulty adhering to exercise regimens at vigorous intensity levels during long space missions. Keeping up with exercise prescriptions is important for aerobic and musculoskeletal health during space missions and afterwards. A key impediment to maintaining intense levels of exercise is motivation. However, finding ways to motivate astronauts to be physically active at […]

We’ve Got Issues

May 5th, 2015

We’ve Got Issues is an easy game to pick up and a hard game to put down. In this award winning dice and card game, players take turns rolling dice and drawing from a deck of Event and Issue cards. Issue cards modify the way you roll by changing the rules! Having multiple issue cards […]

Grumpy Snowmen

January 13th, 2015

Across MSU campus, rival Big Ten schools have set up snow forts populated with Grumpy Snowmen. Help Sparty rid campus of these pesky snowmen in this whimsical game! Grumpy Snowmen is easy-to-learn, but challenging to master. How to Play: Click and Hold on Sparty Dag to Aim Release to Throw! Team: Brian Winn: Programming, Production […]

Moxy Danger

December 22nd, 2013

In this fast paced Bullet Hell, Moxy (a poor woman working as a maid) neutralizes her foes in style. Collect the souls of your fallen enemies to power-up and unleash ultimate destruction! Each soul features a unique playstyle, allowing you to personalize your chaos. Life in the city can get pretty dirty, but for Moxy Danger… revenge […]

Ford: Driving Skills for Life

October 17th, 2012

Driving Skills for Life provides players with real-world skills that will help them become better drivers on the road. The game is based on the live hands-on driving training events conducted by the Ford Driving Skills for Life program, but available to millions of young drivers around the world on the internet. Further, given the […]

Apocalypse Noel: Silver Shells

December 21st, 2011

In Apocalypse Noel you control Santa Claus after his sleigh is shot down by raiders in the North Pole. With the use of the Christmas Spirit (Browning M2 Machine Gun) as well as special cool-down abilities (reindeer charge, sleigh strike and a present mine), Santa Claus will stop at nothing to repair his sleigh and […]


September 21st, 2011

GeoDrop is a physics-based casual / puzzle game influenced by previous titles like Tetris, Jenga and Boom-Blox. Players use the mouse to control pieces that fall from the sky, placing them carefully to build a sturdy tower. As the water rises from below, players must carefully build their tower while tossing away foundation shaking bombs […]


May 5th, 2011

Hooked is a first person platformer that utilizes a grapple gun and flare gun to effectively traverse a network of dark caves. The player is a spelunker that is exploring a vast network of caves searching for a legendary diamond. Along the way, the player collects smaller diamonds and finds various upgrades left behind by […]

GameDev at MSU

404 Wilson Road, Room 409

East Lansing, MI 48824

Email: gamedev@msu.edu