Charged Up is an action platformer set in a dystopian world that has been taken over by robots who’ve watched too much TV… Face 3 bosses over 9 unique levels while slowly finding upgrades that change the way you play!
X-Box 360 Controller:
Features a menu that allows for full customization of controls and supports all controllers that can be read by the computer as joystick buttons.
The game is smaller than we originally intended. We hope to update the remainder of the game with a few bosses that are complete, but didn’t quite make into this build.
Nicholas Thurston – Team Lead
Joe Dykstra – Art Lead
Jake Lange – Programming Lead
Stephanie Brown – AI Programming
Sahil Tadon – Physics programming
Chris Benoit – General Programming
Cameron Burch – 3D Art
Deon Howard – 3D Art