Undergraduate Minor


The Minor in Game Design and Development complements the depth of knowledge students acquire in their majors with a multidisciplinary understanding of game design and development. Students learn the foundations and develop core competencies in their primary area of study and broaden their horizons as interdisciplinary team members, learning game design theories and principles, collaborating on the design and development of game projects, and engaging in active learning and authentic, situated creative problem-solving while building a portfolio of game projects.

The minor, which is administered by the Department of Media and Information, is available as an elective to students who are enrolled in the Bachelor of Science Degree in Computer Science, the Bachelor of Arts or Bachelor of Fine Arts Degree in Studio Art, or the Bachelor of Arts Degree in Media Arts and Information at Michigan State University.

Quick Links


Game Design and Development Advisor
LaDonna Croffe
189 Communication Arts and Sciences Building

Game Design and Development Program Coordinator
Brian Winn
253 Communication Arts & Sciences

Eligibility & Applying

Students from the above named majors are eligible to apply for the minor if they have completed or are currently enrolled in the prerequisites applicable to their major as listed below.

To apply, students must submit an application stating their interest in the minor and a portfolio demonstrating their expertise in media design, computer science, or art. Applications are due by the tenth week of the spring semester. Depending on the number of students applying, oral interviews may be requested.  Academic performance will also be considered.

Program Online Application Form

Students accepted into the minor may begin the minor in the subsequent fall semester. The advisor for the game design and development minor must approve the student’s program of study.

Time Constraints

By applying to this minor, students are making a two year time commitment. It should be understood that the Game Design and Development Minor takes two full years (4 semesters) to complete.

Class Level

Students can apply once they are at junior standing, having earned at least 56 credits.

Course Prerequisites

Computer Science Majors

Both of the following:
CSE231Introduction to Programming I4
CSE232Introduction to Programming II4
One of the following:
CSE331Algorithms and Data Structures3
CSE335Object-Oriented Software Design4

Media and Information Majors

CAS112Story, Sound, and Motion3
CAS117Games and Interactivity3
MI231Game and Interactive Media Development3
MI247Three-Dimensional Graphics and Design3

Studio Art Majors

STA110Drawing I3
STA112Art and Design: Concepts and Practices3
STA113Color and Design3
STA114Three-Dimensional Form3

Requirements for the Minor in Game Design and Development

Complete the following (15 credits)

All of the following (15 credits)

MI445Game Design and Development I3
MI455Game Design and Development II3
MI497Game Design Studio3
MI498Collaborative Game Design3

Computer Science Majors

Complete one of the following courses (3 credits)

CSE410Operating Systems3
CSE420Computer Architecture3
CSE422Computer Networks3
CSE435Software Engineering3
CSE440Introduction to Artificial Intelligence3
CSE471Media Processing and Multimedia Computing3
CSE472Computer Graphics3
CSE473Fundamentals of 3D Game Development3
CSE480Database Systems3
CSE484Information Retrieval3
MI401Topics in Media Information and Society3

Media and Information Majors

Complete one of the following courses (3 credits)

MI344Sound Design for Cinema, Television, and Games3
MI346Game Design3
MI347Advanced Three-Dimensional Computer Animation3
MI349Web Design and Development3
MI360Media and Information Management3
MI377Advanced 3D Modeling3
MI401Topics in Media Information and Society3
MI447Three-Dimensional Graphics and Animation Portfolio3
MI449Advanced Web Development and Database Management3
MI450Creating Human-Centered Technology3
MI472Digital Business and Commerce3
MI482Building Virtual Worlds3
MI484Building Innovative Interfaces3

Studio Art Majors

Complete one of the following courses (3 credits)

MI401Topics in Media Information and Society3
STA350Figure Modeling3
STA351Mixed Media and Installation3
STA360Graphic Design I: Graphic Form3
STA380Electronic Art3
STA384Experiments in Digital Video3
STA385Interactive Environments and Digital Fabrication3
STA450Senior Project in Advanced Sculpture3
STA460Graphic Design II: Visual Communication4
STA462Three-Dimensional Design4
STA467Time and Motion Design4
STA468Interactive Web Design4
STA480Advanced Electronic Arts and Intermedia4