Gavin of Canadia

Gavin of Canadia is a 2D top down view role-playing game with real time combat system. The player controls Gavin to fight his way through different challenges to save his girlfriend, Beatrix. In this Zelda inspired hack-n-slash, the player’s skill will be challenged by unique boss battles after each level! Gavin will get to choose an upgrade after each fight, becoming more powerful the longer you play. Gavin is full of interesting dialogue, parody references and a comedic story atmosphere.
TEAM
Chapin Kibitlewski: Background Art
David Ward: AI Programmer, Game Design
Liang Cui: Project Manager, Game Design, Level Design
Mike Ware: Game Design
Xavier Durand-Hollis: UI Designer, UI Programmer, Mechanic Programmer, Sound Designer
Course: MI455 – Release Date: Spring 2013
Project Duration: 5 Weeks