Whipslash, where you feel like a bad ass as you throw your axes to slash, gash, pull, and bash enemies in an intense futuristic VR environment.
In the far future, a robot has pissed you off and you have to chase him through a lair full of extremely hostile robots. Armed with two shocking axes, you must fight your way through. Nothing can stop you with the ability to whip both axes with incredible strength, grapple through the environment, slash and launch enemies with blunt force and the power to summon a devastating lightning strike.
George Schober – Lead Programmer, Producer
David Robitaille – Programmer
Jerod D’Epifanio – Programmer
Ziyun Chen – Programmer
Shannon Kowalewski – Texture Artist
Thomas Lyon – 3D Artist
Jacob Harrison – 3D Artist
Bowen Gao – Level Designer
Nathan Kellman – Level Designer
Jordan Walton – VFX Artist
Austin Wilson – Sound Designer