Cirro
Cirro is a 3D adventure exploration game in which the player utilizes the magic of wind to traverse floating islands and solve puzzles in order to restore a shattered world.
TEAM
Nicole Stocks – Co-Producer / VFX Artist
Jamison Piper – Co-Producer / UI & Level Designer
Chris Cardimen – Systems Programmer
Peter Fischer – Gameplay Programmer
Karan Singh – Gameplay Programmer / Sound Designer
Wesley Chun – 3D Prop Artist
Dylan Marx – 3D Environment Artist
Rachel Flatley – 3D Character Artist
Yuchen Zhang – 2D Artist
Raymond Foster – Level / Puzzle Designer
Louis Artale – Designer