by Brian Winn | Jun 20, 2022 | GEL Lab
Back Brain Powered Games Africa 2.0 Brain Powered Games Africa 2.0 is a major update to a collection of cognitive games developed for the African context. Working with MSU neurologists and psychiatrists, each game focuses on exercising one or more cognitive abilities,...
by Brian Winn | Jul 19, 2021 | GEL Lab
Back Career Clubhouse Career Clubhouse allows high school students to explore career options and the resulting life choices and consequences in a fun, immersive VR game. The game was created for the Oculus Quest (and Quest 2) for use in high school classrooms and live...
by Brian Winn | Jun 3, 2019 | GEL Lab
Back Island Saver The volcano is erupting, threatening your island’s inhabitants. To rescue them, you must venture into the jungle, locate them, and bring them back to your beach sanctuary. Along the way you can collect, save, and deposit treasure to aid you in...
by Brian Winn | Jan 6, 2019 | GEL Lab
Back Quantum 3 Quantum 3 is an educational match-3 game for all ages where fun meets quantum physics! Build subatomic particles, learn about the mysteries of fundamental physics and deploy antimatter to clear the way! You’ll match and swap quarks to make (and...
by admin | May 25, 2018 | GEL Lab
by Brian Winn | Jun 25, 2017 | GEL Lab
Back VESTA – Virtual Vineyard Release Date: June 2017 The Virtual Vineyards project is exploring innovative approaches to providing viticulture and enology education to professionals through the use of virtual reality and web technologies. Current prototypes...
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