ChromaKill

ChromaKill is a first person movement shooter where the player uses color powers to run faster and complete levels. Play as the Chromakeeper trying to restore color to a greyscale world, and approach each level with a new perspective by customizing your movement kit every attempt.

TEAM

Mathias Stoecker – Producer, Design, Level Design

Eli Mcardle – Gameplay Programmer, Technical Designer

Viktor Filipovich – Gameplay Programmer, Systems Programmer, Level Design

Matt DeBoer – Shader Programmer, Systems Programmer

Ian Kercorian – 3D Animator, Concept Artist, VFX Artist

Nikolas Galaitsis – 3D Character/Prop Artist

Sean Marek – 3D Environment Artist

Marie Loop – Narrative Designer, UI Artist

Marshall Gaines – Level Design, Design

Special Thanks to: 

Leo Hoerdemann – Sound Effects

Strange Skin – Music Composition

Course: MI498

Release Date: Spring 2024

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