ChromaKill
ChromaKill is a first person movement shooter where the player uses color powers to run faster and complete levels. Play as the Chromakeeper trying to restore color to a greyscale world, and approach each level with a new perspective by customizing your movement kit every attempt.
TEAM
Mathias Stoecker – Producer, Design, Level Design
Eli Mcardle – Gameplay Programmer, Technical Designer
Viktor Filipovich – Gameplay Programmer, Systems Programmer, Level Design
Matt DeBoer – Shader Programmer, Systems Programmer
Ian Kercorian – 3D Animator, Concept Artist, VFX Artist
Nikolas Galaitsis – 3D Character/Prop Artist
Sean Marek – 3D Environment Artist
Marie Loop – Narrative Designer, UI Artist
Marshall Gaines – Level Design, Design
Special Thanks to:
Leo Hoerdemann – Sound Effects
Strange Skin – Music Composition