Circuit

Circuit is a first-person, physics-based puzzle-solving game that focuses on 3-D spatial-awareness and manipulating the world around you. The game takes place in a space station, where the player realizes they are alone and has the goal of making their way to the Command Center. Along the way there are obstacles in the form of puzzles that the player will need to solve in order to move forward.
TEAM
Samuel Garber: Game Design, Voice Acting, Sound
Connor McDermott: UI Design, Programming
Jasmine Burks: Lead Artist, UI Design
Grant King: Lead Programming
Zachary Edouard: General Artist
Course: MI445 – Release Date: Fall 2015
Project Duration: 6 Weeks