DEITY CELL
Deity Cell is a exploration based metroidvania about energy and your place in the universe. Pilot the ominous operative, Fiera, as she navigates the perilous factory floor of Pantheon One, interrogating the locals and powering the environment in pursuit of her mark.
TEAM
Dani Cervera – Producer / Creative Director
Eliezer Amponsah – Programming Lead
Henry Shotwell – Gameplay Programmer
Langston Key – Design Lead
Samantha Raubinger – Writer
Warren Telzrow – Art Lead
Christopher Murray – Animator
Leo Hoerdemann – Audio Designer / Composer
Daniel Sohn – Programmer
Sally Hathaway – Environmental Artist
Special Thanks
Kirsten Alumbaugh – Concept Artist
Dana Winslow – Concept Artist
Lorraine Inman – Concept Artist
Nikki Lazar – Concept Artist
Rachel Flatley – Concept Artist
Aiden Bieber – Enemy Artist
Ben Barber – Designer