Demonside

Demonside is a 2D platformer, adventure game where the player is sent on a journey through a hell cavern with their partner from a past life. Determined to reach the top, the player must use their grappling equipment and navigate their surroundings to ascend the depths.

In Demonside, the player is met with tricky platforming challenges that task them to run, jump, and dash to find their footing. During their adventure, the player is introduced to the dash movement and grappling hook mechanics that assist them in the climb. The dash allows the player to move quickly through dangerous spaces. The grappling hook allows the player to latch onto specific points to swing across dangerous gaps. Begin your trek through hell to explore this story between two former lovers.

TEAM

Daniel Skolnick – Producer, UI/UX and Level Designer

Allen Konrad – Level Designer

Kirsten Alumbaugh – 2D Environmental Artist

Jordan Latta – 3D Character Artist and Technical Artist

Tom Choi – Gameplay/UI Programmer

Vincenzo Felici – Gameplay Programmer

Dylan McCarroll – Systems Programmer

Gaby Bendtsen – Sound Designer, Composer, Narrative and Level Designer

 

With Additional help from:

Bilal Saqib – UI Artist, Level Designer

Toby Wright – Level Designer

Adam Grisdale – Composer

Ben Finkelstein – VFX Artist

Evan Snyder – Voice: Narrator

Sara Avery – Voice: Eurydice

Jason Donavan – Voice: Orpheus

Course: MI498

Release Date: Spring 2023

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