Gavin of Canadia
Gavin of Canadia is a 2D top down view role-playing game with real time combat system. The player controls Gavin to fight his way through different challenges to save his girlfriend, Beatrix. In this Zelda inspired hack-n-slash, the player’s skill will be challenged by unique boss battles after each level! Gavin will get to choose an upgrade after each fight, becoming more powerful the longer you play. Gavin is full of interesting dialogue, parody references and a comedic story atmosphere.
How to Play:
- WASD/Arrows : Move
- Space/Mouse 2 : Attack
- Esc: Pause/Skip Cutscene
- Enter: Next Dialogue
Production Notes:
- 601 builds
- 1,376 frames of animation
- 57 background arts
- 139 scripts (7,000+ lines of code)
- 2 shaders
- 27 scenes
- 15 tracks
- 4,000+ words dialogue script
TEAM
Brean Pavlinak: Game Design, Animation
Chapin Kibitlewski: Background Art
David Ward: AI Programmer, Game Design
Liang Cui: Project Manager, Game Design, Level Design
Mike Ware: Game Design
Xavier Durand-Hollis: UI Designer, UI Programmer, Mechanic Programmer, Sound Designer