Star Hunter
Star Hunter is a 3D top-down, arcade style, space shooter, inspired by great titles like Super Stardust 3D and Geometry Wars. Our planet-themed enemies, original art, and awesome particle effects create a unique feel and gameplay experience.
TEAM
Adam Lobdell – Main Ship Model, Boss Animations
Bryan Kars – Particle Effects
Jenna Sanocki – Gems, UVs, Instructions
Kendra Horvath – Boss Models, Textures
John Milewski – Ship, Gun, Planet, Environment Models
Yanning Xue – Particle and Weapon Programming
Qianyi Wu – Boss and Enemy Programming
Jeff Baum – UI, Galaxy Map, Controller Programming
Josh Cornett – Sound Effects and Music
Course: MI497 – Release Date: Fall 2014
Project Duration: 15 Weeks