Star Hunter

Star Hunter is a 3D top-down, arcade style, space shooter, inspired by great titles like Super Stardust 3D and Geometry Wars. Our planet-themed enemies, original art, and awesome particle effects create a unique feel and gameplay experience.

TEAM

Adam Lobdell – Main Ship Model, Boss Animations

Bryan Kars – Particle Effects

Jenna Sanocki – Gems, UVs, Instructions

Kendra Horvath – Boss Models, Textures

John Milewski – Ship, Gun, Planet, Environment Models

Yanning Xue – Particle and Weapon Programming

Qianyi Wu – Boss and Enemy Programming

Jeff Baum – UI, Galaxy Map, Controller Programming

Josh Cornett – Sound Effects and Music

Course: MI497 – Release Date: Fall 2014

Project Duration: 15 Weeks