Stuffed
Welcome to Stuffed, a 3D action platforming game where you are a Teddy Bear who wakes up with his 2 friends, a lion and an eagle, missing and under the control of an evil wizard puppet. To top it all off, several old, and forgotten toys are hostile!
Utilizing unique movement mechanics, traverse the two-story house environment by double jumping, floating and ziplining, and protect yourself by whacking enemies and shielding from attacks.
Confront the Wizard and defeat him to free your friends!
With a cute, cartoony aesthetic, tight controls, and fun action-packed gameplay, Stuffed is sure to be a hit with fans of all ages.
Cameron Burch – Designer
Aixing Chen – Animator
Jaime Edmondson – Lead Artist
Bingkun Han – Sound Designer, SFX
Christian Kolo – Composer, BGM
Declan McClintock – Lead Programmer
Austin McGee – UI Programmer
Emily Mitchell – Sound Designer, SFX
Ryker Morningstar – Prop Artist
Jerod Pennington – Lead Designer, Producer
Darlene Sobus – Menu UI
Zizhen Wang – AI Programmer
Austin Widmyer – VFX Artist
Special thanks to Brian Winn and Shane McCloskey from Insomniac Games.