Crossroads Village is a persuasive real time strategy game designed and developed in the Serious Game Design program at Michigan State University. Players take on the role of a relief organization in dealing with world hunger and other third world crises.
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Fantastic Food Challenge
The Michigan Family Nutrition Program (FNP) helps Michigan adults with low income acquire the knowledge, skills and confidence to feed their families nutritious, cost-conscious meals. Education traditionally includes presentation, discussion, hands-on activities and written materials.
Life Preservers
Life Preservers is a video game that teaches National Science standards on evolution, adaptation, and the history of life on earth. It is an engaging, fun, pedagogically rich learning experience that can fit within a single class period. Life Preservers was funded by the National Science Foundation.
Voyage Beijing
Voyage Beijing utilizes the advantages of digital games, such as engagement, motivation and interactivity to teach players crucial information about business travel to China.
Girls As Game Designers
Do girls and boys approach the design process differently? If so, what are the characteristics of a girl-friendly design process? Do all-girl design teams create products that are more appealing to other girls than products designed by all boy teams? Are gender differences more strongly polarized by the end of middle school?
Mudcraft
Mudcraft explored how to design a real-time strategy game for a casual game playing audience. This was a unique and ambitious goal because it attempted to (1) modify the RTS genre to be appealing to casual game players and (2) expose and attract casual gamers to this new genre of games.





