by Brian Winn | Oct 23, 2011 | GEL Lab
Back EAGER: Motivation and Serious Gaming Release Date: October 2011 Carrie Heeter from the MediaInfo department was awarded a $287,000 two year NSF grant to study motivation and serious gaming. The project is a collaborative effort between MSU and Georgia Tech...
by Brian Winn | Jun 23, 2011 | GEL Lab
by Brian Winn | Mar 23, 2011 | GEL Lab
Back Olympus Olympus is a fantasy role-playing game that allows players to immerse themselves in the wondrous time of Ancient Greek history and myth. Players can rise through the ranks of the citizenry, honing their skills by competing in athletic events; then put...
by Brian Winn | Mar 23, 2011 | GEL Lab
Back Tanzanian Trader Tanzanian Trader is a game designed for Standard 7 students in Tanzania, Africa. The game helps students prepare for the standardized national exam students must take to receive their primary school certificate. The game also helps students...
by Brian Winn | Aug 23, 2010 | GEL Lab
Back Deliberative Games Release Date: Fall 2010 Deliberative games can become a new genre of serious games (games with a purpose beyond entertainment) that provides an urgently needed, non-partisan, trustworthy medium which supports personal and public deliberation...
by Brian Winn | Jul 23, 2009 | GEL Lab
Back Investigaming Release Date: July 2009 An on-line portal on gender and gaming for academic and industry professionals Although video games are fairly commonplace to the current generation of students, the reality is that the video game industry is still in its...
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